Hello All,
I have been attempting to import a Maya Binary file into keyshot and am not allowed to so as Keyshot reports a Maya installation could not be found. Why is this being asked? I tried importing a couple of times but still I get this error. Is it necessary to have Maya 2011 or 2012 or 2013 version installed before importing a Maya file? That sounds surprising and an expensive way to get a feature working. I hoping there might me a better way to get this working. Please, can somebody help me with a workaround to stop this error and complete the importing of the file successfully? Any help you can give to resolve this problem will be greatly appreciated. Thank you.
The Maya installation for version 2011, 2012 or 2013 could not be located. Please install/reinstall Maya.
Importing a Maya Binary File into Keyshot gives an error
If you think this is a bit expensive for a feature in KeyShot to be activated, then it is. The ability to import Maya files is native to KeyShot which, if you are a beginner, you will think that it is readily available and can be used anytime since the feature is already there. But that’s not the case.
The ability to import Maya files is there alright but it requires something which is not explained very well in the specifications of the program and I think Autodesk intended it that way so users or customers won’t be discouraged to buy KeyShot. If you want to use the Maya Import feature of KeyShot, you don’t have any option but to purchase Maya 2011, Maya 2012, or Maya 2013.
There is a customer who complained about it since it’s kind of misleading that in order for you to use the Maya Import feature you need to install Maya as well which is not included in the specifications of the program. The customer support only answered that there’s nothing that can be done and it’s the company’s policy.
So here, it’s clear that in order for you to use the Maya Import feature, go purchase a licensed Maya package any of the versions mentioned above.